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Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 100+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the PC or Android app, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Now running for over 10 years!

Stellar Forces Patrons

Many thanks to all the following who support Stellar Forces on Patreon:-

Chris1977, Henry's Cat, RABID, LucianObi,

Recent Victories

04 Feb 2025 20:41: xeno (Humans) has defeated Chris1977, Rost310, RABID in Xenogeddon (practise)

04 Feb 2025 19:04: Rost310 (Banana Republic) has defeated RABID, xeno, +BEAR+ in Underground Meltdown (practise)

04 Feb 2025 09:06: Chris1977 (The Alien Attackers) has defeated mirkiov, Drakester in Alien Hordes 3-Player

04 Feb 2025 05:08: Rost310 (Globex Industries) has defeated petermock, xeno, Gooey Blob in Underground Colony

01 Feb 2025 17:08: RABID, Chris1977 (The Assassins 1) has defeated xeno, Rost310 in The Assassins 2v2 (practise)


Top players

Last calculated on 06 Feb 2025 14:52

PosNamePoints
1Drigert194
2Rost310164
3Le Chat de Henri162
4+BEAR+158
5xeno146
6RABID121
7EvilDick96
8free palestine.39
9Chris197739
10thrashbarg33
Recent Posts

Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

I'm in two minds about whether making the walls stronger would male things easier or harder. Maybe someone else has a view on this...
Posted by Chris1977 2 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

Sorry, you're right. I missed the "-3 Player", and I was looking at the standard Alien Hordes! You're also correct about the alien blood; it doesn't affect weak walls.

Let me know if you want me to change any settings to see if it improves the mission.
Posted by SteveSmith 2 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

The walls are set to "weak" according to the description, but none of them ever appeared to be destroyed. Come to think of it, though, the only explosions were caused by Aliens snuffing it, so are walls of any strength immune to explosions of this kind?
Posted by Chris1977 2 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

Hi Chris, thanks for pointing out any errors. However, I've had a look, and this doesn't seem to be the case? To clarify, there are 3 levels of wall strength - indestructible, strong (where a grenade etc.. will only destroy one layer of wall) and weak, where a grenade will destroy all walls within its vicinity. The walls in Alien Hordes are set to "strong".

Was there a case of a grenade exploding but not destroying any walls in this game? If so, I'll have a look into it.
Posted by SteveSmith 2 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

That one seemed a bit one-sided, @mirkiov and @Drakester, and as you'll see I've already left Steve some thoughts about how to even things up. That said, if you don't mind my pointing this out I do feel a temporary truce between your two sides would have enabled you to cull my numbers in pretty short order in the first couple of turns (cover is not plentiful outside the base). Anyway, I'll set up another three-player contest for us...
Posted by Chris1977 2 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

Hi @SteveSmith, not that it's ruining the gameplay or anything (at least not from the Aliens' perspective!), but the mission description says that walls are weak when they're actually set to "indestructible". Not sure which way it should go (weak walls would offer the humans less cover, but also stop them getting quite so hemmed-in by Alien walking bombs, so it's hard to gauge which option would be better/worse), but either way whatever the walls do needs to match the description.
Posted by Chris1977 2 days ago


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